Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/floors/stone
stone_fmasks/
fstone1_fmasks.arc
fstone1_m1.101.png
fstone1_m10.101.png
fstone1_m11.101.png
fstone1_m12.101.png
fstone1_m2.101.png
fstone1_m3.101.png
fstone1_m4.101.png
fstone1_m5.101.png
fstone1_m6.101.png
fstone1_m7.101.png
fstone1_m8.101.png
fstone1_m9.101.png
floor_nstone.arc
floor_nstone1.101.png
floor_nstone2.101.png
floor_nstone3.101.png
floor_sblack1.101.png
floor_sblack1b.101.png
floor_sblack2.101.png
floor_sblack2b.101.png
floor_sblack3.101.png
floor_sblack3b.101.png
floor_stone.arc
floor_stone1.arc
floor_stone1a.101.png
floor_stone1b.101.png
floor_stone1c.101.png
floor_stone2.arc
floor_stone2a.101.png
floor_stone2b.101.png
floor_stone2c.101.png
floor_stone3.arc
floor_stone3a.101.png
floor_stone3b.101.png
floor_stone3c.101.png
floor_stone3d.101.png
floor_stone3e.101.png
floor_stone_b1.101.png
floor_stone_b2.101.png
floor_stone_b3.101.png
floor_stone_b4.101.png
fstone1a.101.png
fstone1b.101.png
fstone1c.101.png
stone1.arc
See more files for this project here