Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/floors/sand
sand_fmasks/
sand_dm1.101.png
sand_dm10.101.png
sand_dm11.101.png
sand_dm12.101.png
sand_dm13.101.png
sand_dm14.101.png
sand_dm15.101.png
sand_dm16.101.png
sand_dm17.101.png
sand_dm18.101.png
sand_dm19.101.png
sand_dm2.101.png
sand_dm20.101.png
sand_dm21.101.png
sand_dm22.101.png
sand_dm3.101.png
sand_dm4.101.png
sand_dm5.101.png
sand_dm6.101.png
sand_dm7.101.png
sand_dm8.101.png
sand_dm9.101.png
sand_fmask.arc
floor_ruin.arc
floor_ruin1.101.png
floor_ruin2.101.png
floor_ruin3.101.png
floor_ruin4.101.png
floor_ruin5.101.png
floor_ruin6.101.png
floor_sand_d1.101.png
floor_sand_d2.101.png
floor_sand_d3.101.png
floor_sand_d4.101.png
floor_sand_dark.arc
See more files for this project here